AI Insights · Timothy · July 2024
Top 5 Paid Games on Android in Europe Q2 2024
A look at the performance of the top 5 paid games on the Android platform in Europe for the second quarter of 2024, including trends in downloads, revenue, and active users.
During the second quarter of 2024, the top 5 paid games on the Android platform in Europe showed varied performance across downloads, revenue, and weekly active users, according to data from Sensor Tower.
Minecraft from Mojang saw its weekly revenue fluctuate, peaking at around $183K in the week of May 20 and ending the quarter at approximately $172K. Downloads experienced a downward trend, starting at roughly 14.6K in early April and dropping to 3.2K by mid-June before rebounding to 7.8K at the end of June. Weekly active users for the game showed a steady increase, starting at about 1.68M and rising to 1.89M by the end of the quarter.
Scopa - Italian Card Game by Whatwapp Entertainment maintained consistent revenue, with weekly figures hovering around $33K to $47K throughout the quarter. Downloads remained stable, averaging around 5.5K per week with a slight dip in early June. Weekly active users for Scopa remained relatively constant, fluctuating between 33.3K and 37.5K.
Bloons TD 6 from ninja kiwi experienced a boost in revenue mid-quarter, peaking at approximately $26.6K in the week of May 27. Downloads saw a mixed trend, starting at about 1.9K in early April, reaching a low of 766 in mid-June, and then rising to 1.7K by the end of the quarter. Weekly active users for Bloons TD 6 remained stable, averaging around 35K to 38K throughout the quarter.
Farming Simulator 23 Mobile by GIANTS Software showed steady revenue growth, reaching around $12.2K in early June and ending the quarter at approximately $10.7K. Downloads were relatively low, starting at 1.1K in early April and fluctuating throughout the quarter, ending at 774 in the final week of June.
RFS - Real Flight Simulator from RORTOS had a varied revenue performance, peaking at approximately $8.4K in late May and ending the quarter at about $7.9K. Downloads showed a significant drop, starting at 2K in early April and falling to 182 in early May before recovering to 1.1K by the end of June. Weekly active users for RFS showed a declining trend, starting at around 10.4K and ending the quarter at 7.4K.
For more detailed insights and data, visit Sensor Tower.